player
From BISim Wiki - Mirror I
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Introduced in | |
| Game: | Virtual Battlespace 2 |
|---|---|
| Version: | 1.00 |
Description | |
| Description: | Person controlled by player.
In MP this value is different on each computer. In Intros and Outros this isn't set by default and must be assigned. |
Syntax | |
| Syntax: | Object = player |
| Parameters: | |
| Return Value: | Object |
Examples | |
| Examples: | player addRating 500 |
Additional Information | |
| See also: | |
| Multiplayer: | |
| Problems: | In MP the command is not initialized in functions called by initline or init eventhandlers. To check for the existance of the player object (mainly in JIP situations), you can use the following code: waitUntil {!isNull player} |
Notes
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Notes