Category:Demo Missions

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Contents

Mission Descriptions

Miscellaneous

Example Missions.jpg

Mission pack

Collection of 23 missions that demonstrate basic concepts in mission building and scripting.
File:Example Missions.zip

FastRope.jpg

Fast-roping

Using the fast rope scripts.
File:Fast rope.Intro.zip

pickupAction.jpg

Item pickup and carry

Utilizing different methods to allow picking up and carrying items.
File:pickupAction.zip

LightPoints.jpg

Lights

Utilizing lightpoints and particles for illumination and markings. .
File:LightPoints.zip

LightSettings.jpg

Light Settings & Sliders

Using a dialog with sliders to experiment with different light parameters.
File:LightSettings.zip

SelectionBrowser.jpg

Selections browser

Mission to browse and preview available textures and object selections.
File:SelectionBrowser.zip

soundBrowser.jpg

Sound browser

Mission to browse and preview any in-game sounds.
File:soundBrowser.zip

Cameras

chkFOV.jpg

Field of vision

Testing and validating FOV settings.
File:chkFOV.zip

RTT mirror 2.jpg

Render to Texture (RTT)

Addon sources and scripts showing use of RTT cameras.
File:RTTDemo.zip

RTT UGV.jpg

RTT from vehicle

RTT camera attached to unmanned vehicle.
File:RTT UGV.zip


Configuration

customClasses.jpg

Custom Classes

Use addClass and addValue to create custom weapons in-game, based on existing classes.
The modified weapons will have different dispersion ranges, faster reload times, an no recoil.
File:customClasses.Intro.zip


CustomEHDemo.jpg

Custom Event Handlers

Custom Event Handlers, defined in addons and scripts.
File:CustomEH Demo.zip

Identities and Sound.jpg

Identities and sound

Identities and sounds, defined in description.ext, as well as lip-synching effects.
File:Identities and Sound.zip


Dialogs

Dialog Demo.jpg

Basic dialogs

Creation and usage of basic dialogs and HUDs.
File:Dialog Demo.zip

Dialog Checkboxes.jpg

Checkboxes & radio buttons

Creation and use of checkboxes (multiple-choice) and radio buttons (single-choice).
File:Dialog Checkboxes.zip

ColorPicker.jpg

Color Picker

Mission to demonstrate the creation of a color picker dialog,
and the application of procedural textures to objects.
File:ColorPicker.zip

compassHUD.jpg

Compass HUD

Use of lines in controls.
File:compassHUD.zip

Dialog EventHandlers.jpg

Dialog Event Handlers

Event Handlers in dialogs.
File:Dialog EventHandlers.zip

fn vbs ImprovedHint.jpg

Improved hint

Feature demonstration of improvedHint function.
File:fn vbs ImprovedHint.Intro.zip

DialogMap.jpg

Map controls

Maps in user dialogs, as well as map animations and user-interface Event Handlers.
File:DialogMap.zip

MapAnim.jpg

Briefing map animations

Script-controlled animation of briefing map.
File:MapAnim.zip


Editor

addMenu.gif

Custom menu entries

Add user-defined entries to editor's menu bar, animate and draw on the editor map.
File:addMenu.zip


Multiplayer

MP Triggers.jpg

Triggers and messages

Utilize triggers and publicExec to show messages, and execute commands, only for specific users.
File:MP Triggers.zip


Scripting commands

allowCreateShot.jpg

allowCreateShot

Create shots via mouse clicks.
File:allowCreateShot.zip

gate.jpg

animate

Initiate an animation via triggers and user-actions.
File:operateGate.zip

attachTo.jpg

attachTo

Attaching several objects to a vehicle via attachTo.
File:attachTo.zip

attachToHelper.jpg

attachTo helper

Script to help finding the right attachment position.
File:attachToHelper.Intro.zip

overrideVehiclePathplanning.jpg

disableAI

Script to override AI-pathplanning, to allow it to navigate waypoints through tight sections.
File:overrideVehiclePathplanning.zip

fileaccess.gif

File Access Plugin

Create files, read them, and perform other file actions via VBS2PluginFileAccess.
File:VBSPluginFileAccess.zip

fireAtPosition.jpg

fire

Use of fire command, to have the player or AI shoot at a specified position.
File:fireAtPosition.zip

getCrewPos.jpg

getCrewPos

Visualization of available crew positions in a vehicle.
File:getCrewPos.zip

roadInfo.jpg

nearRoads

Script to display road information on the map.
File:roadInfo.zip

movingSound.GIF

say

A sound source attached to a moving vehicle.
File:movingSound.zip

setCurrentWaypoint.jpg

setCurrentWaypoint

Reset a unit's current waypoint, in order to create a looped movement.
File:setCurrentWaypoint.zip

setCustomFormation.jpg

setCustomFormation

Define custom formation aligments.
File:setCustomFormation.zip

velocityMove.jpg

setVelocity

Script that uses setVelocity to move a vehicle, allowing it to drive in areas that AI cannot navigate, or to move it backwards.
File:velocityMove.zip

viewDistance.jpg

setVideoSetting

Mission to demonstrate the effect of different distance settings (i.e. "viewDistance" & "objectDrawDistance").
File:setViewDistance.zip

Media in category "Demo Missions"

The following 75 files are in this category, out of 75 total.

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