Category:Data Types
The data type of a variables specifies which data it may contain. Certain operators and scripting commands require variables to be of certain types.
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Definition
The data type of a variable depends on the value given to it on initialization.
myVar = ""; => myVar is now a String
Redefinition
The data type of a variable may be changed at any point of the game by just redefining the variable with another type.
myVar = ""; myVar = 0; => myVar is now a Number
Available Types
These are the available data types:
- Array
- Boolean
- Code
- Config
- Control
- Display
- Editor Object
- Group
- Number
- Object
- Side
- Script (Handle)
- String
- Structured Text
Special Types
There are some special data types, which are not really data types, as they do not describe any particular value, e.g.
Syntactical Helper Types
Some more types are used to provide for a construction of syntactically richer constructs than normal unary / binary operators, e.g.
Subcategories
This category has the following 3 subcategories, out of 3 total.
A
S
Pages in category "Data Types"
The following 17 pages are in this category, out of 17 total.
BCDE |
GLNOS |
S cont.T |
Media in category "Data Types"
This category contains only the following file.